soglupdateareaelement(3)

NAME

SoGLUpdateAreaElement - The SoGLUpdateAreaElement class is yet to be documented.

FIXME: write doc.

SYNOPSIS

#include <Inventor/elements/SoGLUpdateAreaElement.h>
Inherits SoElement.
Public Member Functions
virtual void init (SoState *state)
virtual void push (SoState *state)
virtual void pop (SoState *state, const SoElement *prevTopElement)
virtual SbBool matches (const SoElement *element) const
virtual SoElement * copyMatchInfo () const
Static Public Member Functions
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, const SbVec2f &origin, const
    SbVec2f &size)
static SbBool get (SoState *const state, SbVec2f &origin, SbVec2f
    &size)
static SbVec2f getDefaultOrigin ()
static SbVec2f getDefaultSize ()
Protected Member Functions
virtual ~SoGLUpdateAreaElement ()
Protected Attributes
SbVec2f origin
SbVec2f size

Detailed Description

The SoGLUpdateAreaElement class is yet to be documented.

FIXME: write doc.

Constructor & Destructor Documentation

SoGLUpdateAreaElement::~SoGLUpdateAreaElement () [protected, virtual]
The destructor.

Member Function Documentation

SoType SoGLUpdateAreaElement::getClassTypeId (void) [static]
This static method returns the class type.
Reimplemented from SoElement.
int SoGLUpdateAreaElement::getClassStackIndex (void) [static]
This static method returns the state stack index for the class.
Reimplemented from SoElement.
void * SoGLUpdateAreaElement::createInstance (void) [static]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
void SoGLUpdateAreaElement::initClass (void) [static]
This static method initializes static data for the
SoGLUpdateAreaElement class.
Reimplemented from SoElement.
SoElement * SoGLUpdateAreaElement::copyMatchInfo (void) const [virtual]
This function creates a copy of the element that contains enough
information to enable the matches() function to work.
Used to help with scenegraph traversal caching operations.
Implements SoElement.
void SoGLUpdateAreaElement::set (SoState *const state, const SbVec2f &
origin, const SbVec2f & size) [static] Sets the update area. This can, for instance, be used when rendering in the front buffer, to only render parts of the scene during a window
expose event. origin and size is in normalized window coordinates.
SbBool SoGLUpdateAreaElement::get (SoState *const state, SbVec2f & origin,
SbVec2f & size) [static]
Returns the current update area.
See also:
set()
SbVec2f SoGLUpdateAreaElement::getDefaultOrigin (void) [static]
Returns the default update area origin, (0,0).
SbVec2f SoGLUpdateAreaElement::getDefaultSize (void) [static]
Returns the default update area size, (1,1).

Member Data Documentation

SoGLUpdateAreaElement::origin [protected]
FIXME: write doc
SoGLUpdateAreaElement::size [protected]
FIXME: write doc

Author

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