solocatehighlight(3)

NAME

SoLocateHighlight

SYNOPSIS

#include <Inventor/nodes/SoLocateHighlight.h>
Inherits SoSeparator.
Inherited by SoWWWAnchor.

Detailed Description

The SoLocateHighlight class highlights geometry under the cursor.

Note: this node is supposed to draw to the front buffer. However, in
Coin we always draw to the back buffer, forcing a scene redraw whenever a highlight state changes.

FILE FORMAT/DEFAULTS:
LocateHighlight {
renderCaching AUTO
boundingBoxCaching AUTO
renderCulling AUTO
pickCulling AUTO
color 0.3 0.3 0.3
style EMISSIVE
mode AUTO
}
Public Types
enum Modes { AUTO, ON, OFF }
enum Styles { EMISSIVE, EMISSIVE_DIFFUSE }
Public Member Functions
virtual SoType getTypeId (void) const
SoLocateHighlight (void)
virtual void handleEvent (SoHandleEventAction *action) virtual void GLRenderBelowPath (SoGLRenderAction *action) virtual void GLRenderInPath (SoGLRenderAction *action)
Static Public Member Functions
static SoType getClassTypeId (void) static void initClass (void)
static void turnOffCurrentHighlight (SoGLRenderAction *action)
Public Attributes
SoSFColor color
SoSFEnum style
SoSFEnum mode
Protected Member Functions
virtual const SoFieldData * getFieldData (void) const virtual ~SoLocateHighlight ()
virtual void redrawHighlighted (SoAction *act, SbBool flag)
Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)

Member Enumeration Documentation

enum SoLocateHighlight::Modes
Enum type for behaviour modes.
Enumerator:
AUTO Highlight when mouse cursor is over the contents of the node.
ON Always highlight.
OFF Never highlight.
enum SoLocateHighlight::Styles
Enum type for highlight styles.
Enumerator:
EMISSIVE
Highlight using emissive color override.
EMISSIVE_DIFFUSE
Highlight useing emissive and diffuse color override.

Constructor & Destructor Documentation

SoLocateHighlight::SoLocateHighlight (void)
Constructor.
SoLocateHighlight::~SoLocateHighlight () [protected, virtual]
Destructor.

Member Function Documentation

SoType SoLocateHighlight::getClassTypeId (void) [static]
This static method returns the SoType object associated with objects of this class.
Reimplemented from SoSeparator.
Reimplemented in SoWWWAnchor.
SoType SoLocateHighlight::getTypeId (void) const [virtual]
Returns the type identification of an object derived from a class
inheriting SoBase. This is used for run-time type checking and 'downward' casting.
Usage example:

void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
SoGroup * group = (SoGroup *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new
nodes, engines, nodekits, draggers or others: this method needs to be
overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually
accomplished by using the pre-defined macros available through for
instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and
SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class
documentation of the toplevel superclasses for the various class
groups.
Reimplemented from SoSeparator.
Reimplemented in SoWWWAnchor.
const SoFieldData ** SoLocateHighlight::getFieldDataPtr (void) [static,
protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Reimplemented from SoSeparator.
Reimplemented in SoWWWAnchor.
const SoFieldData * SoLocateHighlight::getFieldData (void) const
[protected, virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoSeparator.
Reimplemented in SoWWWAnchor.
void SoLocateHighlight::initClass (void) [static]
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
Reimplemented from SoSeparator.
Reimplemented in SoWWWAnchor.
Referenced by SoNode::initClasses().
void SoLocateHighlight::handleEvent (SoHandleEventAction * action)
[virtual]
Action method for SoHandleEventAction.
Inspects the event data from action, and processes it if it is something which this node should react to.
Nodes influencing relevant state variables for how event handling is
done also overrides this method.
Reimplemented from SoSeparator.
Reimplemented in SoWWWAnchor.
References SoPath::copy(), SoAction::getCurPath(), redrawHighlighted(), SoBase::ref(), and SoBase::touch().
void SoLocateHighlight::GLRenderBelowPath (SoGLRenderAction * action)
[virtual]
SGI Open Inventor v2.1 obsoleted support for
SoGLRenderAction::addMethod(). Instead, GLRender() might be called directly, and to optimize traversal, the SoSeparator node calls GLRenderBelowPath whenever the path code is BELOW_PATH or NO_PATH (path code is guaranteed not to change). To be compatible with SGI's Inventor (and thereby also TGS') we have chosen to follow their implementation
in this respect.
SoSeparator::GLRenderBelowPath() do not traverse its children using SoChildList::traverse(), but calls GLRenderBelowPath() directly for all its children.
Reimplemented from SoSeparator.
void SoLocateHighlight::GLRenderInPath (SoGLRenderAction * action)
[virtual]
Implements the SoAction::IN_PATH traversal method for the rendering
action.
Reimplemented from SoSeparator.
void SoLocateHighlight::turnOffCurrentHighlight (SoGLRenderAction * action)
[static]
Static method that can be used to turn off the current highlight.
References AUTO, SoLocation2Event::getClassTypeId(),
SoHandleEventAction::getEvent(), SoSFEnum::getValue(), and mode.
void SoLocateHighlight::redrawHighlighted (SoAction * act, SbBool flag)
[protected, virtual]
Empty method in Coin. Can be used by subclasses to be told when status change.
Reimplemented in SoWWWAnchor.
References color, EMISSIVE_DIFFUSE, SoAction::getState(),
SoSFEnum::getValue(), SoSFColor::getValue(),
SoOverrideElement::setDiffuseColorOverride(),
SoOverrideElement::setEmissiveColorOverride(), and style.
Referenced by handleEvent().

Member Data Documentation

SoSFColor SoLocateHighlight::color
The color used for highlighting. Default is [0.3, 0.3, 0.3], a dark
gray.
Referenced by redrawHighlighted().
SoSFEnum SoLocateHighlight::style
The highlight style. Default is SoLocateHighlight::EMISSIVE.
Referenced by redrawHighlighted().
SoSFEnum SoLocateHighlight::mode
The highlight mode. Default is SoLocateHighlight::AUTO.
Referenced by turnOffCurrentHighlight().

Author

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