GLEVALPOINT(3gl)

NAME

glEvalPoint1, glEvalPoint2 - generate and evaluate a single point in a mesh

C SPECIFICATION

void glEvalPoint1( GLint i )
void glEvalPoint2( GLint i,
GLint j )

PARAMETERS

i Specifies the integer value for grid domain variable i.

j Specifies the integer value for grid domain variable j (glEvalPoint2
only).

DESCRIPTION

glMapGrid and glEvalMesh are used in tandem to efficiently generate and evaluate a series of evenly spaced map domain values. glEvalPoint can be used to evaluate a single grid point in the same gridspace that is traversed by glEvalMesh. Calling glEvalPoint1 is equivalent to calling
glEvalCoord1( iu+u1 );
where
u=(u2-u1)/n
and n, u1, and u2 are the arguments to the most recent glMapGrid1 command.
The one absolute numeric requirement is that if i=n, then the value computed
from iu+u1 is exactly u2.
In the two-dimensional case, glEvalPoint2, let
u=(u2-u1)/n
v=(v2-v1)/m,
where n, u1, u2, m, v1, and v2 are the arguments to the most recent glMapGrid2
command. Then the glEvalPoint2 command is equivalent to calling
glEvalCoord2( iu+u1, jv+v1 );
The only absolute numeric requirements are that if i=n, then the value com
puted from iu+u1 is exactly u2, and if j=m, then the value computed from iv+v1
is exactly v2.

ASSOCIATED GETS

glGet with argument GL_MAP1_GRID_DOMAIN glGet with argument GL_MAP2_GRID_DOMAIN glGet with argument GL_MAP1_GRID_SEGMENTS glGet with argument GL_MAP2_GRID_SEGMENTS

SEE ALSO

glEvalCoord(3G), glEvalMesh(3G), glMap1(3G), glMap2(3G), glMapGrid(3G)
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