SDL::Color(3pm)
NAME
SDL::Color - a SDL perl extension
SYNOPSIS
$color = new SDL::Color ( -r => 0xde, -g => 0xad, -b =>c0 ); $color = new SDL::Color -surface => $app, -pixel => $app->pixel($x,$y); $color = new SDL::Color -color => SDL::NewColor(0xff,0xaa,0xdd);
DESCRIPTION
- "SDL::Color" is a wrapper for display format independent color
representations, with the same interface as SDL::Color. - new ( -color => )
- "SDL::Color::new" with a "-color" option will construct a new object
referencing the passed SDL_Color*. - new (-r => , -g => , -b => )
- "SDL::Color::new" with "-r,-g,-b" options will construct both a
SDL_Color structure, and the associated object with the specified
vales. - new (-pixel =>, -surface =>)
- "SDL::Color::new" with "-pixel,-surface" options will generate a
SDL_Color* with the r,g,b values associated with the integer value
passed by "-pixel" for the given "-surface"'s format. - r ( [ red ] ), g( [ green ] ), b( [ blue ] )
- "SDL::Color::r, SDL::Color::g, SDL::Color::b" are accessor methods for the red, green, and blue components respectively. The color value can be set by passing a byte value (0-255) to each function.
- pixel ( surface )
- "SDL::Color::pixel" takes a "SDL::Surface" object and r,g,b values, and
returns the integer representation of the closest color for the given
surface.
AUTHOR
David J. Goehrig
SEE ALSO
- perl SDL::Surface