lafe(6)
NAME
lafe - Latency Free Empire client
SYNOPSIS
lafe country [password [host [port]]]
DESCRIPTION
- lafe is an empire client optimized for high latency links. You can
type in, edit, and send several commands before the server replies with
output from the first command. This allows you to make better use of
the existing bandwidth than most other clients. pei and eif are particularly susceptible to latency, as they require a complete exchange
of data before prompting again. lafe could also be called LAg Free
Empire. Empire 2 asynch features are supported. Empire 3 C_SYNC isn't
supported, as this is a rather dumb client (in between emp_client and
eif) and C_SYNC was removed from Empire 4 (Wolfpack). Readline is supported, and at the moment required. If you want lafe without readline,
use emp_client instead.
- Parameters
- country If the only parameter this is use as a key to look up
the game name as specified by the addgame commands in
the $HOME/.laferc file. Otherwise it is used as the
country name on the server. Defaults to 'visitor' if
unspecified. - password defaults to 'visitor' if unspecified.
- host defaults to 149.84.128.9 if unspecified.
- port defaults to 6667 if unspecified.
- Local commands
- help print syntax summary of local commands.
- addgame game country password host port logfile direc
tory
add a game definition for the "lafe game"
startup method. - execute Handles exec scripts locally
- runfeed Runs the argument as a shell command, and sends
- the output to the server shell Run the argument
as a shell script - alias Print, delete, or define an alias. Use single
- quotes around the alias definition to protect
$*, $1, $2, ... - setvar Set, delete, or print local variables.
- shell Run parameters in a subshell.
- history print the previous commands.
- verbose toggle verbosity of message. "verbose on" if
- you want all the error messages, C_SYNC messages, etc. Off by default.
- waitsync Wait for all responses from server before pro
- ceeding. Useful in scripts before a runfeed or
shell command.
ENVIRONMENT
Environment variables are supported for backward compatibility with emp_client. This information is best placed
in the $HOME/.laferc file using the addgame command.
EMPIREHOST hostname of server
EMPIREPORT TCP/IP port number of server
COUNTRY Country name to log in as
REPRESENTATIVE Password for country
FILES
- $HOME/.laferc contains any valid local commands to run
- before connecting to a server.
SEE ALSO
emp_server(6), emp_client(6), emp_hub(6), pei(6), eif(6),
http://wolfpackempire.com/
BUGS
Output redirection does not work with aliases and internal commands. Simultaneous connection to multiple
servers is not yet supported. Version 1.0 addresses both
of these issues, but has stalled due to lack of time.
When typing well ahead of the server, lafe must guess
whether a local command should be parsed locally or forwarded to the server (as part of a telegram for
instance). It guesses local, which is not always correct. This is the price you pay for speed.
AUTHOR
- This manual page was written by Drake Diedrich
<dld@debian.org>