lafe(6)

NAME

lafe - Latency Free Empire client

SYNOPSIS

lafe country [password [host [port]]]

DESCRIPTION

lafe is an empire client optimized for high latency links. You can type in, edit, and send several commands before the server replies with output from the first command. This allows you to make better use of the existing bandwidth than most other clients. pei and eif are particularly susceptible to latency, as they require a complete exchange of data before prompting again. lafe could also be called LAg Free Empire. Empire 2 asynch features are supported. Empire 3 C_SYNC isn't supported, as this is a rather dumb client (in between emp_client and eif) and C_SYNC was removed from Empire 4 (Wolfpack). Readline is supported, and at the moment required. If you want lafe without readline, use emp_client instead.
Parameters
country If the only parameter this is use as a key to look up
the game name as specified by the addgame commands in
the $HOME/.laferc file. Otherwise it is used as the
country name on the server. Defaults to 'visitor' if
unspecified.
password defaults to 'visitor' if unspecified.
host defaults to 149.84.128.9 if unspecified.
port defaults to 6667 if unspecified.
Local commands
help print syntax summary of local commands.
addgame game country password host port logfile direc
tory
add a game definition for the "lafe game"
startup method.
execute Handles exec scripts locally
runfeed Runs the argument as a shell command, and sends
the output to the server shell Run the argument
as a shell script
alias Print, delete, or define an alias. Use single
quotes around the alias definition to protect
$*, $1, $2, ...
setvar Set, delete, or print local variables.
shell Run parameters in a subshell.
history print the previous commands.
verbose toggle verbosity of message. "verbose on" if
you want all the error messages, C_SYNC messages, etc. Off by default.
waitsync Wait for all responses from server before pro
ceeding. Useful in scripts before a runfeed or
shell command.

ENVIRONMENT

Environment variables are supported for backward compatibility with emp_client. This information is best placed in the $HOME/.laferc file using the addgame command.

EMPIREHOST hostname of server

EMPIREPORT TCP/IP port number of server

COUNTRY Country name to log in as

REPRESENTATIVE Password for country

FILES

$HOME/.laferc contains any valid local commands to run
before connecting to a server.

SEE ALSO

emp_server(6), emp_client(6), emp_hub(6), pei(6), eif(6),
http://wolfpackempire.com/

BUGS

Output redirection does not work with aliases and internal commands. Simultaneous connection to multiple
servers is not yet supported. Version 1.0 addresses both
of these issues, but has stalled due to lack of time.

When typing well ahead of the server, lafe must guess
whether a local command should be parsed locally or forwarded to the server (as part of a telegram for
instance). It guesses local, which is not always correct. This is the price you pay for speed.

AUTHOR

This manual page was written by Drake Diedrich
<dld@debian.org>
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