ORBIT(6)
NAME
orbit - space combat simulation
SYNOPSIS
orbit
DESCRIPTION
Orbit is a space combat game with realistic physics and planet graphics.
BASIC CONTROLS
ESC, q Leave the game.
- arrow keys, joystick, mouse
- Change the direction your ship is facing.
- fire button, tab, left mouse button
- Fire your current weapon.
- a Accelerate in the direction you are facing.
- z Decelerate.
- A Accelerate very quickly.
- Z Decelerate very quickly.
- space Complete stop.
ADVANCED CONTROLS
insert Pitch left.
delete Pitch right.
b Redisplay breifing.
c Toggles a console in the corner of the screen.
e Toggles sound effects.
- f Toggles flight model between Newtonian model and the Arcade game
- model.
- F Tooggles display of current frame rate in lower-left corner of
- screen.
- g Toggles gravity. If gravity is on, planets and moons will influ
- ence your ship's movement.
- i Toggles invulnerability. When you are invulnerable you cannot be
- destroyed, but your shields can still be damaged.
- j Toggles display of space junk.
- l Selects lock type. The targeting mechanism can target enemies,
- friendlies, and planets.
- L Loads one of the recently played missions.
- m Redisplays the last message (of if one is visible, clears it)
- M Toggles mouse control.
- n Toggles object name display.
- p Pause game. ctrl-P Pause game without displaying "Paused" on
- screen.
- P Takes a snapshot of the screen. The snapshot is saved in
- ~/.orbit/, as a .ppm file.
- q Quit the game, saving your current status.
- Q Quit the game without saving.
- r Toggles the display of rings.
- s Changes how many stars are shown. There are three levels.
- t Toggles the use of the joystick throttle.
- u Locks weapons system onto the nearest object of the selected
- type.
- w Selects the next weapon.
- x Toggles planetary texture display.
- y Changes to the next visible target.
- Y Changes to the previous visible target.
- 1 ,2 ,3 ,4
- Switch between weapons.
- ] Next waypoint.
- [ Previous waypoint.
SEE ALSO
http://genesis.ne.mediaone.net/orbit/documentation.html for full documentation
AUTHOR
- This man page was written by Joey Hess <joey@kitenet.net>