zangband(6)
NAME
zangband - is a graphical dungeon adventure game in the vein of rogue
SYNOPSIS
zangband [options] [-- suboptions]
DESCRIPTION
This manual page explains the Debian package zangband . ZAngband is a single-player, graphical dungeon adventure game using textual characters to represent the walls and floors of a dungeon and the inhabitants therein, in the vein of rogue, angband, nethack, and moria. ZAngband 2.2.8 is a stable official release incorporating all the changes and improvements added since the last official release ( ZAngband 2.2.7).
OPTIONS
- -h Print out a usage message.
-n Start a new character
-f Request fiddle mode (no high score entry)
-w Request wizard mode (no high score entry)
-v Request sound mode
-g Request graphics mode
-o Request original keyset
-r Request rogue-like keyset
-s<num> Show <num> high scores
-u<who> Use your <who> savefile
-m<sys> Force 'main-<sys>.c' usage
-d<lib>=<path> - Define a 'lib' dir sub-path. Valid values of lib are help info user bone save data apex xtra edit file
GETTING STARTED
To start with, you can just say angband -uTest, and that creates a save
file with the file name /var/games/zangband/save/<UID>Test. The best
place to get help is the program itself; help is reached by the command
? and presents a menu of choices.
Program options can be set using the = command. To see what the various options mean, access the List of Options help menu with the ? command.
SEE ALSO
AUTHOR
- This manual page was originaly written by Manoj Srivastava <srivasta@debian.org>, for the Angband package. Modified by Eric Leblanc
<jughead@debian.org>, for the Debian/GNU Linux system (but may be used
by others).