audiodata(3)

NAME

AudioData - interface definition for AudioData objects.

SYNOPSIS

#include <AudioData.h>
Inherits CvrStgObject.
Inherited by AudioDataImpl< Type, ValueType, SampleValueType >.
Public Member Functions
virtual void read (BinaryIO *io, UWORD32 n=NoLimit)=0
virtual void write (BinaryIO *io, UWORD32 n=NoLimit)=0
Static Public Attributes
static const UWORD32 NoLimit = 0
    constant that can be used as parameter to read and write to
    indicate that there is no limit

Detailed Description

This class is necessary to provide one common base class for all types of audio data, i.e. all different instances of AudioDataImpl.

Member Function Documentation

virtual void AudioData::read (BinaryIO * io, UWORD32 n = NoLimit) [pure
virtual]
Implemented in AudioDataImpl< Type, ValueType, SampleValueType >.
virtual void AudioData::write (BinaryIO * io, UWORD32 n = NoLimit) [pure
virtual]
Implemented in AudioDataImpl< Type, ValueType, SampleValueType >.

Member Data Documentation

const UWORD32 AudioData::NoLimit = 0 [static]

Author

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