audiodata(3)
NAME
AudioData - interface definition for AudioData objects.
SYNOPSIS
#include <AudioData.h> Inherits CvrStgObject. Inherited by AudioDataImpl< Type, ValueType, SampleValueType >. Public Member Functions virtual void read (BinaryIO *io, UWORD32 n=NoLimit)=0 virtual void write (BinaryIO *io, UWORD32 n=NoLimit)=0 Static Public Attributes static const UWORD32 NoLimit = 0 constant that can be used as parameter to read and write to indicate that there is no limit
Detailed Description
This class is necessary to provide one common base class for all types of audio data, i.e. all different instances of AudioDataImpl.
Member Function Documentation
- virtual void AudioData::read (BinaryIO * io, UWORD32 n = NoLimit) [pure
- virtual]
Implemented in AudioDataImpl< Type, ValueType, SampleValueType >. - virtual void AudioData::write (BinaryIO * io, UWORD32 n = NoLimit) [pure
- virtual]
Implemented in AudioDataImpl< Type, ValueType, SampleValueType >.
Member Data Documentation
const UWORD32 AudioData::NoLimit = 0 [static]
Author
- Generated automatically by Doxygen for steghide from the source code.