glutsolidsphere(3)

NAME

glutSolidSphere, glutWireSphere - render a solid or wire
frame sphere respectively.

SYNTAX

void glutSolidSphere(GLdouble radius,
GLint slices, GLint stacks);
void glutWireSphere(GLdouble radius,
GLint slices, GLint stacks);

ARGUMENTS

radius The radius of the sphere.

slices The number of subdivisions around the Z axis
(similar to lines of longitude).
stacks The number of subdivisions along the Z axis
(similar to lines of latitude).

DESCRIPTION

Renders a sphere centered at the modeling coordinates ori
gin of the specified radius. The sphere is subdivided
around the Z axis into slices and along the Z axis into
stacks.

SEE ALSO

glutSolidCube, glutSolidCone, glutSolidTorus, glutSolidDo
decahedron, glutSolidOctahedron, glutSolidTetrahedron,
glutSolidIcosahedron, glutSolidTeapot

AUTHOR

Mark J. Kilgard (mjk@nvidia.com)
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